Update 2
[UPDATED] Incremental Siege » Devlog
A few major fixes and some new content!
Last update broke parts of the game:
Fixed a crash that happen when spawning archers (Whoops!)
Wizards now correctly heal when upgraded (Another whoops!)
Content:
3 new upgrades: Hunter, Golden Titan and Survivor. Total is now 60!
Balance:
Increased totem upgrade price
decreased price of quick reaction force, magnet and steel sword (they hide good upgrades, i want players to buy them)
Power point upgrade moved to post-wizard, all totems now have an extra upgrade before.
Enemies are now harder to kill (all, except the basic one have more health)
Minor:
Prince now wobbles back and forth!
Space bar shortcut to start night
Changed the art on a few upgrades
Fixed totem range and purple particles position
Files
incremental_siege_v3.zip Play in browser
20 days ago
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